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- …ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕª
- ∫ ∫
- ∫ Quick manual and troubleshooting guide for ∫
- ∫ ∫
- ∫ FUTURE DIMENSION by CREW242 ∫
- ∫ ∫
- ∫ (c) 1995 by Crew242 (c) 1995 by Lifetimes ∫
- ∫ ∫
- »ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕº
-
- ===> Distributors/Publishers for this and other great games (Business
- Simulations, Strategic Games, Role Playing Games, Adventures) all
- over the world wanted. See below.
-
- …ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕª
- ∫ First INSTALL Future dimension, then start with ∫
- ∫ Start: FDD [/C] (for Setup) ∫
- ∫ ∫
- ∫ System Requirements: pentium/486/386 or AT+ compatibles at 33+ Mhz ∫
- ∫ ∫
- ∫ 1600 KBytes EMS (recommended) or 768 KBytes XMS ∫
- ∫ ∫
- ∫ 250'000 Bytes DOS memory with EMS & NoSound/GUS ∫
- ∫ 540'000 Bytes DOS memory with EMS & SB/SBPro ∫
- ∫ 570'000 Bytes DOS memory with EMS & other cards ∫
- ∫ 590'000 Bytes DOS memory with XMS & GUS only ∫
- ∫ ∫
- ∫ VGA/MCGA Adapter ∫
- ∫ ∫
- ∫ Mouse/Joystick/Keyboard ∫
- ∫ ∫
- ∫ CD-ROM drive with Multimedia Extension ∫
- ∫ ∫
- ∫ SB/SBPro/SB16/PAS+/16/Gravis UltraSound (1 MB) rec. ∫
- ∫ ∫
- ∫ EMS manager (EMM386/QEMM386/Windows) recommended ∫
- ∫ ∫
- ∫ DOS 5.0+ and MSCDEX 2.22+ recommended ∫
- ∫ ∫
- ∫ Smartdrive 5.0+ (CD-ROM caching) recommended ∫
- ∫ ∫
- ∫ For all soundcards except GUS: 1600 KBytes EMS must be available ∫
- ∫ & EMM386: It must be set EMM386.EXE D=48 option in your CONFIG.SYS ∫
- ∫ & MS Windows: It must be set DMABufferSize=048 in Windows' SYSTEM.INI ∫
- ∫ Gravis UltraSound & Windows: DMA does not work. Use channel 0 for no DMA ∫
- ∫ ∫
- ∫ ∫
- ∫ Keyboard controls: ∫
- ∫ ∫
- ∫ Esc = Quit ∫
- ∫ Pause = Pause ∫
- ∫ Cursor = Direction Control ∫
- ∫ Space = Smart Bomb ∫
- ∫ Ctrl = Fire ∫
- ∫ CapsLock = Permanent Fire ∫
- ∫ Alt = Change Input Device ∫
- ∫ F1 or F = Switch FX Mode ∫
- ∫ F2 or M = Switch Music Mode ∫
- ∫ ∫
- »ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕº
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- ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕ
-
- Thanx to beta testers, friends & cheerleaders:
-
- Yves Braun, Thomas Meyhack, Philippe Deecke, Maurizio Palumbo
- Timo Ludwig, Arjan Brussee, Oliver KÑferstein, Christian KÅndig
- Tim Sweeney, Kewl John Ricochet Smith <grin> ;)
-
- ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕ
-
- Troubleshooting guide & game support:
-
- If you want to know what's new for the game then check out the
- CompuServe Forum of Lifetimes with "GO LIFETIMES".
- For problems check troubleshooting guide below first.
-
- 1. Problem: If I want to play with joystick, my ship steers always in
- one direction although I dont do anything?
- Solution: At startup with fdd.bat or fd.exe the joystick should be
- in central position because it autocalibrates at startup.
-
- 2. Problem: My Screen remains black?
- Solution: Check the horizontal centering in the setup or try the
- option 'short playfield' for laptop screens.
-
- 3. Problem: My soundcard does not work?
- Solution: Check all values for your soundcard in the setup first.
-
- 4. Problem: Why isn't there any autodetection for soundcards, base port,
- dma number, irq number and that stuff I don't know?
- Solution: An autodetection routine cannot be save enough that means
- that programs often crash while autodetecting because they
- run amuck at I/O ports and if there are some sensitive
- cards for networks, SCSI, cache controllers they simply
- lock up. You can be sure that the numbers required for your
- soundcard are easy to find in the soundcard's manual.
-
- 5. Problem: The sound on my Soundblaster seems to be slower if some
- animations run on the screen?
- Solution: This is a problem that shows up in average on 1 of 100
- Computers. It seems that the problem is located in the BIOS
- or the CD-ROM device driver. During harddisk or CD-ROM
- access they clear all IRQ's, that the soundroutine needs
- to play at proper speed. You may try to update your BIOS
- or your CD-ROM device driver.
-
- 6. Problem: I have problems to make the sound work?
- Solution: Try different DMA and IRQ numbers. Check the right
- Baseport. Especially the DMA number can cause problems.
- Gravis UltraSound allows the numbers 0,1,3,5,6,7.
- 0 means NO DMA, 1,3 are 8-bit channels and 5,6,7 are
- 16-bit channels. The main difference is that 16-bit is
- 4 times faster than NO DMA and twice as fast as 8-bit.
- Unfortunately some ISA mainboards with special Chipsets
- do not work with 16-bit DMA. This problem is known for
- some Opti Chipsets.
-
- 7. Problem: When I want to hear CD sound while playing it always abrupts
- immediately without fading out?
- Solution: The CD sound is mixed by the soundcard. Check if
- 1. you are listening directly to the CD-ROM drive with
- earphones or with chinch connection. You should connect
- you CD-ROM line output with your soundcard's CD input
- or if not available with your soundcard's line input.
- Then you must take the output of the soundcard to listen
- to it.
- 2. your soundcard does have a mixer compatible to
- Soundblaster Pro. If not then you can only look out for
- new soundcard driver releases for Future Dimension.
- It is intended to release a driver for PAS and for
- Soundblaster AWE32 some time.
- 3. you have a Gravis UltraSound Board Version before 3.7
- You can figure that out by looking at the soundcard.
- There are some remarks like ASSEMBLED IN CANADA
- BY ADVANCED GRAVIS AND FORTE and the version number
- REVISION 3.4 or something between 1.0 and 3.7 or higher.
- Unfortunately only boards with a number 3.7 or above
- does have a mixer built in. For older boards there is
- only the possibility to upgrade with a 16-bit
- daughtercard or to get a new card, eg. UltraSound MAX.
- 4. you have got any soundcard at all. If not we recommend
- following cards dependent on quality and compatibility:
- Best quality: Gravis UltraSound MAX, Gravis UltraSound
- Good quality: Pro Audio Spectrum +/16, Soundblaster 16
- Medium quality: Soundblaster Pro
- Low quality: Soundblaster (mono)
-
- 8. Problem: When I want to change the FX volume in the Options Menu
- it does not take effect immediately?
- Solution: When using a Soundblaster the FX volume change does take
- effect after the next change of a song. This is a problem
- of performance because the FX samples must be recalculated.
-
- 9. Problem: Some FX sound really bad actually they sound like
- random noise?
- Solution: You are using a Gravis UltraSound that has less than
- 1 MB onboard memory. For proper output you need 1 MB.
- You can easily upgrade by adding some DRAMs to your board.
-
- 10. Problem: After I have changed a song in the Music Menu, I cannot
- hear FX anymore in the main menu?
- Solution: This is not an error. In the Music Menu FX are not loaded
- to speed up song changes.
-
- 11. Problem: Sometimes the gameplay slows extremely down especially
- in higher levels?
- Solution: You are obviously using XMS. This is not to recommend
- especially if your computer is slow anyway (< 486 50Mhz).
- Make at least 1488 kbytes EMS available by installing
- a memory manager, eg. EMM386, QEMM386, 386MAX.
-
- 12. Problem: The animations are not smooth at all on my system?
- Solution: With full installation you need a harddisk that performs
- at least 600 Kbytes per second. This is quite slow for a
- harddisk that you can assume that your harddisk is fast
- enough. Try to defragment your harddisk or avoid disk space
- doubler, eg. double space, etc.
- With minimum installation you need a CD-ROM drive that
- performs at least 300 Kbytes per second (double speed).
- Try to use a CD-ROM cache program, eg. buffered device
- driver, Smartdrv 5.0.
-
- 13. Problem: The CD-ROM sound does not work?
- Solution: There could be several reasons. Check if
- 1. you have properly chosen the CD-ROM sound in the setup.
- Switch to CD SOUND MIXED in the Game Options of the setup.
- 2. your CD-ROM is audio connected to your soundcard.
- Refer to your CD-ROM's and soundcard's manual to
- establish an internal audio connection.
- Note: The audio connection is not provided by the use
- of the CD-ROM interface on your soundcard.
- It is necessary to make a seperate connection.
- 3. there has been an error message.
- - If not, chances are that your CD-ROM driver does not
- meet the specifications although it passes all checks.
- In this case you cannot use CD-ROM sound output.
- - An error message can be one out of 3 categories:
- - CD-ROM drive not ready
- Put in an audio CD or close the tray. Make sure that
- you use unit 0 if your CD-ROM drive can handle
- multiple CDs.
- - No CD-ROM or MSCDEX.EXE not present
- Make sure that you have properly installed MSCDEX.EXE
- (Microsoft CD-ROM Extension for DOS).
- - No multimedia abilities
- In this case you cannot use CD-ROM sound output.
-
- ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕ
-
- Last hints and tips:
-
- 1. If you use a PAS+/16 or SB16 you should set your individual
- Gain (x2,x3,x4) with the tools shipped with your soundcard.
- Future Dimension doesn't change this value not to replace the default.
- It is also not recommended to use the built in bass boost because
- the heavy bass of the game even the CD sound may easily crash.
-
- 2. If you use a PAS+/16 or SB16 and the sound stops or slows extremely down
- then your system is overloaded because the calculations for the sounds
- are very heavy. The sound routine performs 16 voices with 16 bit,
- stereo panning, interpolation and 44100 Hz and if you do not have a
- high end system it is recommended to use a samplingrate < 44100 Hz.
- In case of the SB16 a 16 bit sound is only possible by using a DMA
- number between 5-7.
-
- 3. If you have several CD-ROM drives in your system you can select
- the correct drive by setting the DOS drive letter manually.
- For example you have 2 CD-ROM drives D: and E:, then Future Dimension
- would automatically use drive D: but you can force drive E: by the
- option '/E:', eg. 'FDD /E:'
-
- 4. With a 4x speed CD-ROM drive you have enough performance potential
- (600 Kb/s) to use animations of higher quality even with minimum
- installation. Use option '/4', eg. 'FDD /4'. If you do not use it
- the first time after installation then you have to use option '-'
- once too.
-
- 5. Combining Himem/EMM386, Mitsumi double speed CD-ROM, animations from
- CD-ROM (Minimum Installation), SB/SBPro/SB16/PAS+/16 sound and
- option /X (XMS) with the Mitsumi device driver will cause a system crash,
- because the XMS manager (HIMEM.SYS) cannot handle CD- and sound requests
- properly. You can eliminate this error avoiding the option /X or replacing
- the XMS manager (Qemm, etc.).
-
- ÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕÕ
-
- We're looking for distributors/publishers all over the world. If you're
- interested, please contact Mr. Joerg Walkowiak at LIFETIMES for details.
-
- And the other way round: you have written a great game? Or your company has
- no distribution in Germany, Austria and Switzerland? Fine, we're interested!
-
-
-
- LIFETIMES/Expert Software Tel. 49-2361-36267
- Pestalozzistrasse 6 Fax: 49-2361-652744
- D-45661 Recklinghausen BBS: 49-2361-373214
- Germany EMail: 74431.712@CompuServe.COM
- CompuServe: "GO LIFETIMES"
-
-
-
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